Updated PDF


Added a change when rolling exits for an area: A 6 will now create a dead end and start the Escape UD the first time a 6 is rolled for exits. . The Escape UD gets tested at each new area from them on.  If a dead end would cut off the Site, create 2 exits and Escape UD acts same. 

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Dark Covenant Invader.pdf 3.2 MB
14 days ago

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